Andy's graphics contributions are as
diverse as they are numerous.
The most notable thing about Andy is his unremarkable,
cool-jazz exterior gives no allusion to his extensive experience.
With a comfortable 'let's see how this works' approach,
many people mistake his inquisitive nature as 'guessing'.
Nothing could be further from the truth!
Andy's pun-tastic wit and encyclopedic knowledge of the
industry are an unmatched creative asset to any team. |
 |
| One of the great 'gadget collectors' of
all time - if you think it's cool, or saw something you
think is state-of-the-art; Andy probably already has one
OR a good reason why he would never own such crap!
Andy's film FX experience is the dominant share, but far
from the only manifestation of a career that includes: Application
consulting for web-based technology, 3D application training
development and instruction, Video and digital compositing
training development and instruction and Video engineering
along with working on a variety of television commercial
projects.
Very friendly and approachable; just ask about FX, particles,
compositing, paint, vector, web, character animation, 3D
rendered or real-time, hardware or software - Andy undoubtedly
has some useful input.
In 2004 Andy accepted a position with the Art Institute
of Seattle to direct next generation education and teach
production courses.
Currently, Andy Produces and Directs freelance projects
for Deep Six - providing Digital Artwork assistance whenever
possible. |